Tuesday, 10 March 2009

Interactive Ideas

I am currently trying to think up ideas of ways a poster can be interactive. These are a few I have thought about;



I've thought about maybe having my posters in digital form with a few simple 'paint' tools for the viewer to use and interact with the posters by altering them/adding their own parts, words and views.



Another idea I have had is to have the posters on a metal background and have a trough filled with magnetic letters for people to add their own slogans e.t.c. to the posters.




Another idea I have had is to create a piece of work in Flash, which would look like a page with music files on, which you can click and 'open the song' in Windows Media Player. When the song opens, instead of the usual WMP visuals, it is a sequence of my poster designs which relate to the song being played.

Saturday, 7 March 2009

Posters of the interactive kind

Considering my course is of the title 'Interactive Arts' and that people interacting with a poster using their brain through viewing and thinking isn't considered "interactive" due to it not being 'digital', I have decided to look at a few different types of posters that are 'digital' and others that may or may not be considered "interactive" as they're not 'digital'.



This is an Interactive poster made for 'Pepsi'. It has a slot to enter the jack of your headphones so you can listen to music. If you like the music, the poster informs you that you can buy bottles of Pepsi and use a PIN code on the label to redeem it for the song or any other song of your choice on their website.



This is less of a poster and more of a vending machine. It is called a 'Bluevend' as it is a Bluetooth vending machine.'Bluevend' is a vending machine which stores content for mobile phones which people can purchase.




Again, these are not posters, but are vending machines and another way of interacting through art. Art-O-Mat vending machines are old cigerette machines converted into vending machine which contain small pieces of artwork which you can take away with you.





These posters are interactive in the sense they're telling the audience something they have to think about. The poster is also interactive because of the space left for people to write on and express their own views.







These are Gum Targets. These are posters which are situated around towns and cities to attempt to reduce the amount of chewing gum which gets dropped on the floor instead of a bin, by encouraging people to stick their gum to the poster instead. The posters are interactive in the sense that they ask a question to the viewer and ask them make a decision by getting them to stick their gum in the answer of their choice.




These are also gum targets, but ones from Australia which interact with people by making it a piece of colour-coded artwork.



This is a video of an interactive poster by Google Videos; It is interactive in the sense that people can use it for their own uses.



This is a video of an interactive poster by Grolsch; It is interactive in the sense that people have to touch it and move a part of it to see it.



This is a video of an interactive piece by Ikea; It is interactive in the sense that when you touch it, the object moves.



Here is another video of an interactive advert which people can touch and see things move.

Monday, 15 December 2008

Project Ideas and samples

As far as an actual project idea goes I'm still not 100% certain what it is I'm going to do, as for this I'd prefer the work to just be static images. I have thought about maybe creating either an interactive gallery to view my artwork in or an animation which walks through a virtual gallery and looks at the pieces of work, but I feel like these are maybe not the right environments for the images.

Samples; here are a couple of quick samples I have made as an example of the style I am going for, but these are only rough versions;




Both McFly and Scouting for Girls are fake, money-grabbers who's music irriatates me, hence them being the target of my work.

Similar artistic styles

I've decided I am going to look at other types of art to see what may have influenced punk art and what new styles may have been influenced by punk art itself.

Certain areas of art that are similar in style to punk art that either influenced it or have been influenced by it are;

New Media Art
Lowbrow
Pop Art
Symbolism
Dada
Situationist
Young British Artists (YBA's)
Stuckism
&
Videogame Art.

Here are a few example's/artists I have been looking at;

New Media Art;
ASCII art;


which is very similar to
Hacktivism art;


both are computerised art-forms and probably only linked in the loosest terms to punk art, but I can't help but feel that these have been influenced by punk art in some way.


G.H. Hovagimyan;


I think this has been influenced in some way by punk art because it has taken something out of it's natural environment and had something added to it to create something else.




These are punk influenced as they have a message and opinion behind them.

Lowbrow;
Robert Williams;




These images are intended to shock by using nudity, as was common place in punk clothing designs and c.d. covers like The Buzzcocks 'Orgasm Addict'.

Pop Art;
Some pop art is at the opposite end of the art spectrum to punk art, yet some pop art is very punk in style, such as;

Richard Hamilton;




I think these are very much in the same style as punk art as they are very 'cut n' paste' and crossing out as seen in one of the pieces was common place in punk art, namely in Jamie Reid's work.


Eduardo Paolozzi;




Very 'cut n'paste' also.

Peter Blake;




'cut n'paste' with a hint of surrealism.

Symbolism;
Fernand Khnopffs;


I think this is an influence on punk art because it puts across the idea of having something where it shouldn't be.

Felencien Rops;



Dada;
Hannah Hoch;





John Heartfield;





The 'cut n'paste' effect with usage of corporatism, money/greed and evil.

YBA's;
Michael Landy;



Sarah Lucas;



Gavin Turk;




One of these images is Gavin Turk, as Sid Vicious (of the Sex Pistols) in a famous Elvis pose.

The 'Gavin Turk' bag is a piece of work he did with 'Hull Time Based Arts'. It represents the impact of corporatism, as the logo is Gavin Turk's name in the style of the 'Jacksons' logo... Jacksons being a Hull-family based local chain of supermarkets/newsagents, with one being on nearly every street corner until the national supermarket chain 'Sainsbury's' bought them out a few years ago.

Stella Vine;







Stuckism;
Charles Thomson;



Mark D;








The Mark D's work above is a mocking response to Stella Vine's work.


Jane Kelly;



Paul Harvey;



Stuckism is very punk in that it is anti-anti-art, which in itself has become the main form of today's art, making the anti-anti-art the actual anti-art, making it the anti-anti-anti-art-anti-art? who knows? ...very punk though.

Videogame Art;





This style of Videogame art manipulates how you normally see the images and alters their environments and shows them in a different light.